Movement feels sluggish: acceleration is too slow, and having AD rotate the camera instead of walking left/right (with camera rotation with mouse) seems quite limiting in how fast I can navigate around the world.
With "static" camera, I would also adjust the angle to be more top-down to make it easier to see distances.
Thank you for the feedback. Yes, probably implementing a lateral slide for AD and the mouse for the camera would have been a better choice. I will keep this in mind if I plan to expand this or reuse the code for my next project.
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316.298 secs first try
Movement feels sluggish: acceleration is too slow, and having AD rotate the camera instead of walking left/right (with camera rotation with mouse) seems quite limiting in how fast I can navigate around the world.
With "static" camera, I would also adjust the angle to be more top-down to make it easier to see distances.
Congrats on completing a game in JavaScript:)
Thank you for the feedback. Yes, probably implementing a lateral slide for AD and the mouse for the camera would have been a better choice. I will keep this in mind if I plan to expand this or reuse the code for my next project.
250.273 secs is my record, can you do better?